All of the art I have available in digital form is in pen & ink. I have created for car magazines since the mid-’80s. I was one of those kids in high school that was always drawing cars on his book covers and in the margins of my notes. I was also very good at mechanical drawing and thought I wanted to become a draftsman when I got out of high school in ‘72. Fortunately, my mechanical drawing training included a study of technical illustration – exploded isometrics and all that fun stuff. Plus, I was REALLY into drag racing and muscle cars!
The first drawing I ever sent to a car magazine was a concept illustration of what I thought Bill “Grumpy” Jenkins’ 1975 Pro Stock Chevy Monza “might” look like. Bill was indeed building such a car, but the car mags hadn’t yet seen even a peek. My drawing came out pretty good for where I was at the time, so I sent a good copy to DRAG RACING USA Magazine. The editor asked if I was interested in having the art run as a “Sneak Peek” center spread. WAS I INTERESTED?! “But,” he asked, “can you do it in pen & ink? Your art will reproduce much better if it’s pen & ink.” GLUP! “Sure!” I said. Since I was then working as a technical illustrator and very good with Rapid-O-Graph pens, ellipse templates, and Zip-A-Tone shading film, turning my pencil drawing into a pen & ink drawing wasn’t too much of a stretch.
They paid me $150 and I thought, “I LIKE this!” So I just started drawing more and more car in pen & ink and submitting my art to car magazines to be used as column fillers on editorial pages. Then in ‘76 I landed a spot with VETTE Magazine as a contributing artist. I’m still with VETTE Magazine and have been a monthly columnist with them since 1997 and have over 150 installments of my “The Illustrated Corvette Series” feature column.
In the mid ‘80s. I started branching out to other car magazines as a contributing artist. Since I have been at this “illustration bit,” as Rudy Yeager, my drafting teacher, used to say, my technique has changed and wandered around. The early drawing were very simplistic. I started using different kinds of pens so that my drawing could be more sketchy. I wanted my art to be rendered and not a plain technical illustration. I went through a loose and fast stage for a more raged, sketchy look. The last 10 years I have developed my style that starts off with a crisp, almost technical drawing, then I add line shading, stipple, cross hatching, surface reflections, and other illustration tricks. In some instances, I like to add speed lines and flying dirt under the cars to add life to them. Most of the drawings are between 7 and 15 inches in width. The line weight reduces very nicely and enlargements look pretty good too.
All of the drawings I offer have been scanned directly from the originals and cleaned up in Photoshop. I’ve removed any of the extraneous lines, bumps, or blips, yet haven’t completely smoothed out every line so the art looks like pure vector art. These are pen & ink, digital illustrations, not vector art.
My illustrations have appeared in:
* Drag Racing USA – Feature illustrations.
* VETTE Magazine – Spot art, illustrated features, color center spreads, and the monthly column, “The Illustrated Corvette Series.”
*Super Stock & Drag Illustrated – Spot art and the monthly column, “Retrospect: Drag Racing History.”
* IHRA Drag Review – The monthly column, “Look'n Back.”
* Car & Driver – Spot art.
* Road & Track – Spot art.
* VW & Porsche Magazine – The 2-page center spread series titled, “Imagineering.”
* Guide To Muscle Cars – The regular feature series titled, “The Blueprint Series.”
* Fabulous Mustangs & Exotic Fords – The regular feature series titled, “Profile.”
* Muscle Car Classics – The regular feature series titled, “The History of Muscle Cars.”
* KIT CAR Magazine – The regular feature series titled, “Profile.”
* “Corvette Encyclopedia” by Tom Benford, published by Bentley Publishing – Spot art of Corvettes and a Corvette engine
When you purchase a digital image from me, what you will getting a a digital file in whatever format you need: .jpg, .tiff, .png, whatever.
These are NOT vector drawings.
Aside from magazine and book publishing, I have worked for Tyco Toys, Mattel Mt. Laurel, The Frankin Mint, and Scrambled Eggz Design as a toy designer. In the ‘80s I was a freelance commercial artist working mostly for ad agencies in the Philadelphia area. I am proficient in Adobe Illustrator, Photoshop, and GoLive. We have 8 websites, 2 eBay stores, and several blogs of our own creation.
Over the years my car illustrations have been used on: t-shirts, trophy plaques, a Corvette pool cue, show boards, posters, racing team press kits, catalog covers, a billboard, promotion advertising, brochures, a racing trailer, and an embroidered jacket.